First Person Animation Reel
Role: Animator/Mocap Technician - Unreal Engine 5
Directed motion capture sessions and cleaned/refined mocap data.
Built skeletons and retargeted animations for all characters.
Implemented animation blueprints and state machines for 2 characters.
Collaborated with a diverse team of 18 devs consisting of artists, designers, and programmers to ensure animations met the technical standards in engine.